No samples were used. Everything was hand-crafted to create an immersive experience for the game player. All 3D sounds were considered and implemented in a lot of detail, advanced use of both Unity and FMOD is exhibited as well as the mixing of the final product.
I was asked to compose something similar to The Prodigy for this short grungy, underground film set in Soho, London. It is about a man who gets financially ripped off when visiting a strip club and the area.