Game Music Score and Sound Design with Unity and FMOD (Video Demo) - Bicaneo
 

Game Music Score and Sound Design with Unity and FMOD (Video Demo)

No samples were used. Everything was hand-crafted to create an immersive experience for the game player. All 3D sounds were considered and implemented in a lot of detail, advanced use of both Unity and FMOD is exhibited as well as the mixing of the final product.

In this FPS game, the player is shrunk small enough to enter the ear of a Covid patient. The player must find all the viruses as fast as possible and eradicate the scum from the victim’s body. Don’t shoot the red blood cells! Arrrr.

(Warning some flashing images)

Above is a video playthrough demo showcasing my Unity and FMOD skills. I designed every sound and all of the non-linear music from scratch. No samples were used. Everything is hand-crafted to create an immersive experience for the game player. All 3D sounds were considered and implemented in detail. Advanced use of Unity and FMOD, as well as the mixing of the final product, is exhibited.

The video is of lower quality for streaming purposes. If you require a high-quality showreel to analyse, please get in touch and tell me about your project requirements, and I shall be glad to help you out.

The most fun part of this project was the voice acting I did for all those pesky viruses!

Enjoy!

Omar

 

Location:
Sweden
Year:
2021
Game:
InnerSpace
Game Software:
Unity
Audio Middleware:
FMOD
Audio Composer:
Omar Bicane
Audio Producer:
Omar Bicane
Audio Engineer:
Omar Bicane
Sound Design:
Omar Bicane
Voiceover/Acting:
Omar Bicane
Project Duration:
2 months (Including testing)

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